3D modelling is never an easy task, especially for self-taught beginners like us. We still remember the excitement of creating our first 3D model in Blender. It was simple, nothing too fancy, but it sparked a sense of accomplishment. At that stage, our learning process relied heavily on YouTube tutorials, following each step meticulously to replicate what professionals did. We believed—and still do—that the best way to learn something new is to study and imitate the best until we develop our own techniques over time. However, as we delved deeper into the world of 3D modelling, we realized just how complex and demanding it truly was. Hard surface modelling, physics simulations, and texturing each came with their own set of challenges. But we had no choice—we had a vision for our game, and that vision required high-quality 3D assets. Learning 3D modelling was not just an option; it was a necessity. The Budget Constraints One of the first hurdles we faced was the cost of acquiring assets....
Here, we share anything about our process or game. From triumphs and challenges to the creative process that brings our vision to life, we invite you to join us every step of the way. Stay tuned for updates or exclusive content as we build Lirai together!